As a Blade Master you swing your swords to slice enemies, and as an Essence Mage you use gauntlet-looking weapons to shoot at enemies from a distance. Each class also has three sub-classes-damage, tank, and support-which come have their own abilities and intended roles.īoth classes wield their main weapons in fairly intuitive ways. There’s two major classes in the game, the Blade Master and Essence Mage the former being a sword-wielder and the latter being a ranged caster. Zenith doesn’t stray far from the MMO formula of yore and attempts to graft VR onto it in ways that are mostly successful, if not particularly well polished. That might not be saying much-were this ambitious game coming from a veteran studio-but considering that this is a brand new IP from a green studio on a relatively small budget, it’s at least worth recognizing that all the gears are in place and seem to be turning just fine. Playing since day one, it’s clear that the game is… well… it’s fully functional. And yet, there’s an undeniable bit of magic that comes with feeling like you’re doing all of this in a persistent world with other players, a sense which is only enhanced by the immersive nature of VR.Īnd to that end, Zenith is making it happen. If it was a single player game this formula would probably bore us to tears. It’s the formula you already know: NPCs with question marks over their head are waiting to give you quests, replete with text boxes and short snippets of benign flavor text enemies stand around aimlessly in open fields waiting for players to come kill them when you return to the quest giver you’ll be rewarded with XP which increases your level and grant you the ability to use new items and gear. In fact, its foundation takes strongly after MMOs of yesteryear like World of Warcraft. GameplayĪt its core, Zenith: The Last City isn’t doing anything new with the MMO genre. We’re publishing some initial impressions here because we want to share what we’ve seen so far, but still have more to explore before we’re ready to give the game a final score. Zenith is a large game with a long progression. Zenith: The Last City is the latest shot at making a great VRMMO a reality, but does it deliver?Įditor’s Note: This is a Review in Progress. Are you going to be checking the beta out? Let us know in the comments below! And stay tuned to the Upload VR Showcase, because we’ve got more announcements to come.The dream of the VRMMO has been captured in countless movies and shows, but to date the genre really hasn’t seen its breakout hit in the VR gaming space. The full Zenith experience, meanwhile, will be launching in early 2022 on all headsets. You’ll also be able to team up with friends to explore sweeping landscapes and, as we discovered just a few weeks ago, cook. You’ll be facing off with enemies using swords and magic attacks, with some abilities flinging you into the air or summoning shields to block incoming damage. The new trailer gives us a look at a lot of different elements from the game, including the gliding mechanics and a lot of the combat. Ramen VR has been running Alpha tests for the title throughout 2021 and, back in September, announced it had raised $10 million in funding to bring the game to headsets. Zenith was first announced in 2019 and later ended a Kickstarter funding campaign with $200,000 raised. If you’re a fan of MMOs then you’ll likely have been paying close attention to this one. Check out a new trailer for the game just below. Developer Ramen VR says this beta will be available across Quest, PSVR and PC VR headsets, with details on how to take part still to come. VR MMO Zenith: The Last City is getting a beta later this month.Īs revealed at the Upload VR Showcase today, the game’s next testing phase will launch on December 18.
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